/***************************************************************************
 *   Copyright (C) 2008 by Chris Vickery   *
 *   chrisinajar@gmail.com   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef ABOUT_LIBN3D_H
#define ABOUT_LIBN3D_H
/*
 * ABOUT.H
 * This file is not actually part of the project and does not need to be compiled
 * About files are included in subprojects to describe what that particular peice does.
 *

libn3d_network is the networking library for Necromunda3d. It is in it's own library because many of it's functions are used both by the server and the client. It is not in the libn3d library for convenience of development, because it is so specific and developed mostly be 1 person. libn3d_network is, primarily, kept up by chrisinajar. Any questions or bug reports should be directed to him.


*/
#endif